Trinital
Trinital
Reactions
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Re: Fully boned hands: yay or nay?
I'm more pragmatic than most in this thread. The game doesn't need to be marketed to us - the super fans who were dying for this game, it needs to capture an audience outside this forum. When they an… (View Post)4 -
Re: Project Q and "borrowed" assets
CD Projekt Red gave permission to use their assets as well. Obviously as long as it for non-profit. All these permissions immediately become a grey area if they are included in any official release b… (View Post)2 -
Request: Seperate Head / Hair Meshes & Add Facial Rigging
Feature 1: Seperate Head / Hair Meshes Separate Hair / Head meshes so you can swap between hairs on the same head. With faces potentially getting an overhaul, it's going to become very clone army if … (View Post)3 -
Re: The UI Refactor Investigation card discussion
My Synopsis, Playing Off NWN2's Implementation (Although it wasn't perfect) High Level Overview* Ensure the UI is customizable and fully open source / overridable * Ensure that as much as possible th… (View Post)3 -
Re: NWN1 vs NWN2 UI interface
Full Disclosure, I play both games a ton. I am pretty unbiased I think, and really judge them both on their pros and cons. But when you're so close minded that you're now arguing in favor of non-cust… (View Post)3