WhiteAgnus
WhiteAgnus
Reactions
-
Re: TeamBG Community Updates
@CoM_Solaufein, I think I found a solution for the problem regarding the worldmap on DSotSC... If you use the sc#addWmpAre, you either need to add the entrance names like ExitS, ExitW, Exitwmp, etc. … (View Post)4 -
Re: Some modding questions
You could also use opcode #180 to simulate this in the older games, without setting strength, etc... #180 (0x180) Item: Can't Use Item [180] Parameter #1: String Reference Parameter #2: Undefined Des… (View Post)Post edited by WhiteAgnus on1 -
Re: Random questions I have regarding modding
I tried it with OH3000 for testing purposes, and it worked great... (So maybe, something is wrong in your k91000.are... ;)) COPY_EXISTING ~OH3000.are~ ~override/k91000.are~ ACTION_DEFINE_ASSOCIATIVE_… (View Post)1 -
Re: Random questions I have regarding modding
Hmm, did the entrance "Exitwmp" exist in your new area? If the entrance exists, is this entrancename unique? You could try if it crashes if you use ACTION_DEFINE_ASSOCIATIVE_ARRAY toNewArea… (View Post)1