Wisp
Wisp
Reactions
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Re: Getting a kit mod to work with IWD EE
fl#add_kit_ee was not actually fully enabled on IWD: EE (for various reasons). Give v1.1.0 a try. (View Post)6 -
Re: [WEIDU] WeiDu: ERROR: Invalid_argument("Filename.chop_extension")
Okay, so you (apparently) forgot the ".2da" on the ADD_KIT 2DA. I'll see if I can introduce some better behaviour in these kinds of situations. (View Post)3 -
Re: BG:EE Linux Now in Beta on Steam!
Sweet. May I ask what userlands/hardware you support? E.g., what version of which distribution and which graphics driver(s), but if you could be more detailed that'd be awesome. (View Post)1 -
Re: [How to] Making kit mods for the EE!
Version 1.0.5 is now available. It contains the fix for the "value" variable bug but does not depend on any pre-release version of WeiDU (and thus won't work on IWD: EE without a slight mod… (View Post)3 -
(BG2, rank D) Null vfx for Lay On Hands
The Paladin ability Lay On Hands has an effect 215 (Play visual effect) with an empty resource field. Proposed change: make it play the SPHEALIN vvc, same as other healing spells. Alternative #1, rem… (View Post)2