Ygramul
Ygramul
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Why good AI is so essential for a tactical RPG and a linchpin for suspension of disbelief
[re-edited repost on an AI discussion] Good AI is not a niche thing. Many people played BG/BG2 over the past 15 years because SCS and other challenges made it a very rewarding experience for well-tho… (View Post)4 -
Re: "Maybe this time" [NO-RELOAD THREAD]: "The Tale of ONE MILLION visions"
Thanks, @Musigny As per usual, this is played with SCS with most AI/tactical options on -- except for Mages/Clerics instabuffing (as discussed in the opening of the thread, I find that tedious and un… (View Post)5 -
Re: "Maybe this time" [NO-RELOAD THREAD]: "The Tale of ONE MILLION visions"
Phew... this was a lengthy hiatus from BG. (... and as per my last post, I paid for my rustiness with an immediate death.) My gratitude to everyone who kept this thread alive all this time, especiall… (View Post)5 -
Re: Most Important Issue: AI -- will only buy if much better than vanilla. (Also, what about SCS?)
I'd be willing to pay good money for a BGEE/BG2EE expansion the major point of which is an AI overhaul. I don't think I'm the only one either. For marketing purposes, throw in a few kits etc. (not ne… (View Post)1 -
Re: "Maybe this time" [NO-RELOAD THREAD]: "The Tale of ONE MILLION visions"
*sigh* After many months of a pause, I decided to go back to having a no-reload run. My original character "Khael the Defiant" (FMC as per the beginning of this thread) was lost to .... res… (View Post)4