ZanathKariashi
ZanathKariashi
Reactions
-
Re: check (WIS, CON, save vs. x, whatever) to avoid spell disruption when hit
Simply no. Spells are powerful enough, and being disrupted on any damage is one of it's balancing factors. If the mage is too stupid to cast the appropriate spells to block it or they're dispelled or… (View Post)3 -
Re: Infinity Engine Battle Royale
Torment was the best true RPG out of the bunch...and was at least as good at everything else as the other infinity engine games (not to mention the spell presentations blow everything else on the lis… (View Post)1 -
Re: Elder Scrolls III: Morrowind
If Morrowind had Skyrim's combat...but everything else was still Morrowind...it would be the perfect game. IMO you shouldn't try to mix skill-based with simulation-based combat. Just don't do it. Pic… (View Post)5 -
Re: Summon woodland being is such an amazing spell
Call lightning is garbage.......really long cast time, a long time between bolts, and only works outside. Yes, it's reasonably useful in BG1, since you spend more time outside during misc questing an… (View Post)1 -
Re: Divinity Original Sin
What inept combat system? Arcanum had a great combat system...if you used the turn-based option only. The real-time version is awful, that I agree, simply because it's so fast as to be basically unco… (View Post)Post edited by ZanathKariashi on1