Zeckul
Zeckul
Reactions
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Re: 'Story mode'?
Yeah that puzzling one was so very puzzly. I puzzled over its puzzliness for a great deal. Even with wilderness lore sometimes it's puzzlingly puzzlificous. (View Post)6 -
Re: plebiscite for Joinable NPCs (this doesn't compels the devs)
All the Baldur's Gate NPCs are optional too, that doesn't make them somehow not part of the core experience of the game. The option's there to create your own custom party in Baldur's Gate, or even p… (View Post)5 -
Re: plebiscite for Joinable NPCs (this doesn't compels the devs)
You don't get my point. Baldur's Gate already had plenty of joinable NPCs with personal quests. Adding new NPCs with their own personal quests simply expanded on the existing game design (which was f… (View Post)Post edited by Zeckul on3 -
Re: Calling all veterans! 2-hand or dual wield?
Just going by the picture in my head, wielding a huge 2-handed axe seems way cooler and more fitting of an orc. Dual-wielding axes seems... strange. But of course it's the more optimal thing to do in… (View Post)4 -
Re: plebiscite for Joinable NPCs (this doesn't compels the devs)
Please no. Black Isle would never have added joinable NPCs. They didn't in any of the expansions and they still didn't in the sequel. I would bet there's nothing in the design documents about this ei… (View Post)2