_Luke_
_Luke_
Reactions
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Re: Best way to do a harder playthrough IWDEE
Or you can use Tweaks Anthology to give enemies their theoretical maximum hit points :) (View Post)1 -
Re: [MOD] -Might and Guile- a tweak mod and kit pack for warriors and rogues.
Remember to edit Scales of Balance as well by removing/commenting out the line which adds opcode 72 to those spells..... (View Post)1 -
Re: [MOD] -Might and Guile- a tweak mod and kit pack for warriors and rogues.
But this is needed ONLY IF I'm interested in wanting (let's say) that Clerics (i.e., a non-thief class) have Evasion as a kit ability, right? Otherwise it's sufficient to delete opcode 72 from all th… (View Post)1 -
Re: [HOW TO] Install mods on iOS devices (NO Jailbreak)
@subtledoctor Speaking of updates, I wanted to tell you that the GUI variant of the tool provided by @argent77 seems to work on macOS (you can download it here for free). The problem is that you're f… (View Post)1 -
Re: [Kit Pack] Deities of Faerûn - v 1.9.7.5.1 [53 Cleric Kits and more for IWD, BG(2)EE and EET]
Well, I think you're wrong here. For example, Bassilus (a trueclass cleric) has 2 APR instead of 1 (0.5 from mastery (+++) in blunt weapons and 0.5 for being at level 7) -> So, all enemy clerics a… (View Post)1