alceryes
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Re: David_Gaider needs a list
Another fledgling idea: Complex theft/fence/merchant system. Basic idea - A smarter merchant system where you can be caught fencing or even wearing ill-gotten goods. This system will have sweeping co… (View Post)Post edited by alceryes on1 -
Re: Did you know?
In BG1, the picture on the wall north of Bentley Mirrorshade in the Friendly Arm Inn is actually the cover art for the AD&D 2nd edition Monster Manual - (View Post)34 -
Re: Just finished BGI for the first time in 16+ years
Yes, you keep both. Innate abilities are dependent on your current reputation when you gain the ability, not you alignment. 10 or more - good ability 9 or less - evil ability (View Post)1 -
Re: Combat tactics and strategies?
Some great strategies here. Just to add my 2¢. Archers (especially the class) are over-the-top powerful in BG1 and stay strong throughout the series. Having an eighteen strength and a composite longb… (View Post)Post edited by alceryes on3 -
Re: Kensai or Monk? - from returning player
If I was to choose between kensai or monk, I'd go monk. Or maybe a gnome swashy instead - spectacular thieving bonuses, no negatives to primary stats, bonus to saves. Put two pips in dagger for melee… (View Post)3