alice_ashpool
alice_ashpool
Reactions
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Re: [MOD] Improved Heart of Fury Mode Version 4.2.0
That makes sense, I thought there might be something like that happening. The combat log goes by so fast sometimes its a struggle to work out whats happening ;) Knowing this would probably change how… (View Post)2 -
Re: [MOD] Improved Heart of Fury Mode Version 4.2.0
Team Alice, freshly returned from Dragon's Eye. From Left to right: Assassin (Human) - Level 9 Fighter, sitting on 13 levels of inactive Shadowdancer. Glass cannon melee DPS and ranged support Soon t… (View Post)Post edited by alice_ashpool on2 -
Re: [MOD] Improved Heart of Fury Mode Version 4.2.0
Presio was not so bad since AoE effects can shut down her spellcasting. I managed it in one - we had all the tools we needed for this fight. Trash Summons to hold enemies in AoE, caster-disrupting Ao… (View Post)Post edited by alice_ashpool on3 -
Re: [MOD] Improved Heart of Fury Mode Version 4.2.0
Lysan is individually tough, with some powerful spells and sling bullets, but she is let down by the weakness of her Yeti minions which means that she can be engaged in melee from the beginning. She … (View Post)Post edited by alice_ashpool on3 -
Re: [MOD] Improved Heart of Fury Mode Version 4.2.0
Kresselack's Tomb Discussion. With Mytos it is amazing what a very small change in the AI can do. Previously he retreated letting his Temple Guardians approach first then fighting you 1-on-1 after th… (View Post)3