argent77
argent77
Reactions
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Re: [MOD] Undivided: Keeping NPCs Around
@yghern (and everyone else encountering this issue) This is caused by a bug in the latest WeiDU version (v247). To fix it either install the mod with the previous WeiDU version or fix the responsible… (View Post)3 -
Re: [MOD] Trials of the Luremaster for BG2:EE
Thanks for your feedback! It sounds like the creatures are balanced correctly now. This is how it's supposed to be. In earlier versions the harpies radiated an aura that was difficult to protect agai… (View Post)1 -
Re: Don't die wondering - kill the kill screen!
The "Death Cam" component of the Tweaks Anthology mod should solve this problem. (View Post)4 -
Re: New versions of NearInfinity available
This issue is very tricky to fix. I added a workaround for another issue back in May 2020 to ensure that effects offset always points behind the abilities offset, but it seems to have raised just ano… (View Post)1 -
Re: Road to 2.6 | Is the Baldur's Gate 2.6.2.0 Patch Ready to Release?
It looks like you can't use the up/down direction keys in the debug console anymore to select previously entered commands. The alternate option to select a command from a popup list requires too much… (View Post)3