argent77
argent77
Reactions
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Re: Object transparency in Friendly Arm Inn
It would be quite time-consuming doing it manually. I've made an attempt and created a script. Unpack the attached zip file into the game folder and run setup-FAI_FixWalls.exe. (View Post)3 -
Re: Object transparency in Friendly Arm Inn
It's a problem with the wall polygons of the map. Wall polys are responsible whether or how character sprites are hidden behind walls. You can see in this snapshot that the BG:EE wall polys don't ful… (View Post)6 -
Re: [MOD] Afaaq, the Djinni Companion for BG2 and BG2:EE released
The skull is just one option to please the efreet leader. Your talk with Karim should have revealed several more options to complete the task. (View Post)1 -
Re: [MOD] Afaaq, the Djinni Companion for BG2 and BG2:EE released
1) Inspecting the save you posted earlier more closely, it looks like you have already enslaved Afaaq. In that case there are no more banters (and also no warning about his presence). I haven't thoug… (View Post)1 -
Re: New versions of NearInfinity available
@jastey Did you select the right game language (Options -> TLK Language (EE only))? Selecting "Autodetect" will scan the baldur.lua for a language entry and use it if available, otherwis… (View Post)2