argent77
argent77
Reactions
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Re: [MOD] The Chaos Sorcerer: A Wild Magic Kit for Sorcerers
Chaos Sorcerers have to be agile in body and mind to get out of the way when their spells go awry (which is the case most of the time at lower levels). For that reason they have to train their (menta… (View Post)3 -
Re: [Tool] QDMULTI: A Library for Multiclass Kits
I have fixed a bug that triggered an error (and installation failure) if the kit's CLAB table contained entries with a length of 2 or less characters. New version (0.10) can be downloaded from my for… (View Post)1 -
Re: [Tool] QDMULTI: A Library for Multiclass Kits
Some time ago I started a project that aims at unifying ADD_KIT, COPY_KIT as well as the complementary function fl#add_kit_ee for EE games: ADD_KIT_EX The latest snapshot incorporates multiclass kit … (View Post)6 -
Re: Problems with water-overlays in pvrz-files
I have released a more complete version of the tis2ovl tool. It can now convert tileset overlays in both directions. More information can be found here. Download: GitHub, SHS Project: GitHub Usage: t… (View Post)2 -
Re: New versions of NearInfinity available
The symbolic name "CRUSHING" is misleading. It actually resolves into the IDS value 0 (from DAMAGES.IDS), which is generally used by the engine as a wildcard for anything. Edit: I haven't t… (View Post)1
