argent77
argent77
Reactions
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Re: Good Clerics can now Cause Wounds and Animate Dead???
Afaik, Animate Dead was always available to good clerics, even in classic BG2. Not sure about Cause Serious Wounds, but I remember Harm being available to good clerics too. (View Post)2 -
Re: New versions of NearInfinity available
I'm pretty certain this is not possible without changing the syntax definition of the BAF script. The syntax definition is the very core of the script compiler. I don't want to touch it unless there … (View Post)1 -
Re: ETA on GB3/SHS forums?
There is also a "mirror" for Spellhold Studios mods: https://github.com/SpellholdStudios But it looks like it's still under construction. Only one mod is currently hosted there. Edit: A sma… (View Post)2 -
Re: Imoen
You can keep the class or kit of any (continuous) NPC throughout the whole saga if you play the game with EET (Enhanced Edition Trilogy). (View Post)2 -
Re: EE Keeper, Updated to v1.0.4
I think "Gender" in EE Keeper covers both 'Gender" and 'Sex' entry of the character. If they are out of sync it might help to set it to a different value and switch back to "Male&… (View Post)3