argent77
argent77
Reactions
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Re: [MOD] Afaaq, the Djinni Companion for BG2 and BG2:EE released
@Caszidy I have enabled a debugging flag for the mod. After you load the attached save, get the djinni out of the lamp and talk to him. Select the bottom-most option and wait for the upgrading proces… (View Post)1 -
Re: [MOD] Convenient Enhanced Edition NPCs for BG:EE, SoD and BG2:EE
Keeping all my mods and tools up to date takes up some time. There are also a new mod and a modding tool in the works that have not been officially released yet. (View Post)1 -
Re: [MOD] Convenient Enhanced Edition NPCs for BG:EE, SoD and BG2:EE
I looked into Hexxat's scripts. From what I remember the quests were tightly bound to her dialogs (and I guess the same applies to the other NPCs as well), so it's unlikely I can disable the quests w… (View Post)2 -
Re: [MOD] Convenient Enhanced Edition NPCs for BG:EE, SoD and BG2:EE
Regarding Dorn's slaughter quest, it's not really within the scope of the mod to alter the storyline of an NPC. I'd rather not do it. Btw, his whole questline can be summarized as slaughtering innoce… (View Post)2 -
Re: [MOD] Golem Construction for Spellcasters
Golems can only be animated by elemental spirits from the Elemental Plane of Earth. The nature of these spirits is unknown. There are no other methods known to create golems. Everything else would go… (View Post)2
