argent77
argent77
Reactions
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Re: SoD: Achievements and the ending
SoD DLC content doesn't appear to have changed (date of mod.key in sod-dlc.zip is still 06/06/2016). BG1EE content and the game executable have been updated though. (View Post)2 -
Re: [MOD] Banter Accelerator for Enhanced Edition games
This mod affects only banters that are triggered by the game's banter mechanism (both vanilla and mod banters). Conversations triggered by script (e.g. romance talks, explicitly timed or situational … (View Post)Post edited by argent77 on2 -
Re: New versions of NearInfinity available
Containers, regions, etc. don't use icons. They're using polygons instead, which can have any shape and size. It wouldn't really work to implement labels for them. I don't want to clutter the area vi… (View Post)1 -
Re: Spell Revisions beta15
That's because the relevant text file (ARCANE.TRA) is already in UTF-8 format and doesn't have to be converted again by the mod's HANDLE_CHARSET routine. A quick fix (for EE only) would be to remove … (View Post)2 -
Re: [MOD] The Chaos Sorcerer: A Wild Magic Kit for Sorcerers
Spell Revisions has to be installed before Chaos Sorcerer Kit to prevent compatibility issues like this. (Btw, where did you read that CS should be installed first?) The technical explanation: NRD is… (View Post)1