argent77
argent77
Reactions
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Re: [MOD] Improved Archer Kit (for BGEE, BG2EE, IWD:EE and original BG2/BGT)
@dp85 Thank you for the feedback and the fixes! I'm currently in the middle of updating all of my mods. I'll look into the issues more closely soon, when I start overhauling the Improved Archer Kit. (View Post)1 -
Re: Did you know?
Did you know that Mummies undergo an unusual transformation when you cast the level 7 priest spell "Resurrection" on them? This is actually in line with the original AD&D description of… (View Post)18 -
Re: [MOD] Trials of the Luremaster for BG2:EE
Trials of the Luremaster was originally a bonus adventure for Icewind Dale which you were supposed to take on at the very end of the game. That's why there are so many overpowered items available. Th… (View Post)5 -
Re: [MOD] Afaaq, the Djinni Companion for BG2 and BG2:EE released
New release: Afaaq, the Djinni Companion 2.9 Changes in v2.9:* Added Project Infinity support. * Added Shaman class detection to Afaaq's introduction dialog. * Added a hidden item to the "Playin… (View Post)1 -
Re: Finding elusive .DLG files
The Pseudo Dragon familiar uses FAMIL1.DLG. You can easily find out associated dialog or script files with Near Infinity. (View Post)1
