argent77
argent77
Reactions
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Re: Do the new effects work?
Opcodes 369 and higher are currently only working in PST:EE. (View Post)1 -
Re: We want BG3.
I don't see the need for a BG3 as well. The story of the Bhaalspawn protagonist is complete (except maybe for a small period of time between the end of SoA and beginning of ToB). Then again, a "… (View Post)3 -
Re: [MOD] Golem Construction for Spellcasters
I'd rather not modify creatures that are unrelated to the mod content. The changed personal space is merely a result of the different creature animation I'm using for iron golems. You can modify pers… (View Post)2 -
Re: Your Party Screen Shots
I have finally finished my Bhaalspawn EET run. These are the final record and inventory screens of my party members: 1. Argent (Shaman lvl. 41) 2. Imoen (Thief/Mage lvl. 10/36) 3. Sarevok (Fighter lv… (View Post)6 -
Re: GS - Glowing Staff
Probably not possible without some artistic skills, the right tools (and a LOT of patience) since you'd have to manipulate animations directly. The animations in question are WQxGSyy.BAM (where x = L… (View Post)1