argent77
argent77
Reactions
-
Re: [MOD] PS:T Unfinished Business - Reloaded
New beta: PST-UB Reloaded v1.0-beta5 Changelog:* Worked around a PST:EE bug regarding area soundtracks that are played back too fast if they use different sample rates. (Fixes Smoldering Corpse Bar n… (View Post)11 -
Re: [MOD] PS:T Unfinished Business - Reloaded
Yeah, the Ghoul Stone Golem. I didn't find any references or hints where it could be used. The associated dialog is just a generic file that is used by many other creatures as well. Judging from the … (View Post)2 -
Re: [MOD] PS:T Unfinished Business - Reloaded
Regarding this: I'm thinking about turning this component into two subcomponents to choose from: 1. Install everything (conversations and comments), 2. Install only Morte's comment on Dhaal's Book. &… (View Post)3 -
Re: [MOD] PS:T Unfinished Business - Reloaded
I agree, TNO's initial conversation with Morte is rather complex. That's probably not needed at that point of the plot. However, the component is also providing a comment from Morte about Dhaal's boo… (View Post)1 -
Re: Area "refreshing" problem/bug (spoilers) and question
Regarding exploration state of Undersigil, it should work well enough if you add the following script blocks on top of AR2000.BCS:IF !Global("Current_Area","GLOBAL",2000) NearLoca… (View Post)Post edited by argent77 on1
