argent77
argent77
Reactions
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Re: [spoiler] bug or intentional...?
Yes, NI fully supports PST:EE. I have no experience with modding Android, but if it's possible for BG:EE it will most likely be possible for PST:EE as well. (View Post)2 -
Re: Artifacts and Oddities from the past, found during the development of PST:EE
Btw, Beamdog completed the secret message hidden in the Curst search map. ;) (View Post)12 -
Re: [MOD] Banter Accelerator for Enhanced Edition games
The mod has been updated to v1.1. It changes "seconds" to "ticks" and uses slightly different preset values. Download link in first post has been updated. (View Post)1 -
Re: [MOD] Golem Construction for Spellcasters
That golem was meant to be an easter egg (see screenshot of exotic golems in first post), so there are no stats or even its existence mentioned in the readme. Stats: (View Post)Post edited by argent77 on2 -
Re: The new companions
Just for clarity, the inventory screen not being paused is a trait specific to BG1. BG2 pauses the game as do all EE games. (Afaik, TobEx provides a hack to disable inventory screen pausing in BG2 as… (View Post)3
