argent77
argent77
Reactions
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Re: [MOD] Golem Construction for Spellcasters
One of the tweaks of this mod makes golems vulnerable to a number of spells (e.g. "Flesh to Stone" can turn a Flesh Golem into a Stone Golem, or spells dealing cold damge can slow down Clay… (View Post)2 -
Re: EEKeeper seems to be working for PST:EE
Only the second column ("Value") is editable. Double-click on it or click on it and press F2. Not all fields can be edited in place though. In those cases you will find additional controls … (View Post)1 -
Re: [MOD] Journal Portrait Conversations for PSTEE
Great work! It looks good even on 4:3 resolutions. (View Post)4 -
Re: New versions of NearInfinity available
Update: NearInfinity v2.1-20170416 Changes:* Fixed a bug in script compiler that assigned wrong TriggerOverride function ID in BG2+ToBEx installations. * Fixed incorrectly referenced BIFF resources i… (View Post)3 -
Re: What mods would people want for this game?
Good question. I found an explanation made by @Tresset some time ago: https://forums.beamdog.com/discussion/comment/624354/#Comment_624354 I don't think anything has changed in PST:EE in this regard. (View Post)2
