argent77
argent77
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Re: [MOD REQUEST] ALL party members naturally regenerate
You can easily do it yourself with NI or any other resource editor. Open the file HPCONBON.2DA and change the values in the 5th column (REGENERATION_RATE) for the desired CON entries. It defines the … (View Post)3 -
Re: General mod Questions thread
You could try to export BAM frames as BMP files (which ignore transparency information). Select BMP file type from the filter list in the export dialog. You might have to turn the images into truecol… (View Post)1 -
Re: [MOD] Golem Construction for Spellcasters
@Flashburn Yeah, the underground cave seems to be prone to cause issues now and then. I couldn't find a pattern yet. Maybe it's a timing issue. I'll see if I can improve the situation somewhat in one… (View Post)1 -
Re: [MOD] Test Your Mettle!
Thanks for your feedback! The scholarly notes are primarily there for lore reasons, but can also help you to communicate with the monodrones if your intelligence is too low (but don't expect too much… (View Post)Post edited by argent77 on1 -
Re: New versions of NearInfinity available
NI is not a good choice, as it lets you modify only one resource at a time. Something like that is best accomplished by a WeiDU script. This line of code should be enough: COPY_EXISTING_REGEXP ~.+\.c… (View Post)2