argent77
argent77
Reactions
-
Re: New versions of NearInfinity available
I have thought about it, more than once. But my spare time is limited and I have about a dozen more projects to look after. I would welcome code contributions if you're up to it. NI is open source af… (View Post)2 -
Re: New versions of NearInfinity available
Update: NearInfinity v2.1-20180531 Changes:* Added support for pseudo-stat "Current HP" to SPLPROT.2DA. * Added option to view current WeiDU.log in NI (menu Edit > WeiDU.log). * Defined … (View Post)9 -
Re: [MOD] Golem Construction for Spellcasters
In that case I would also suggest to install the afore-mentioned hotfix. It may fix your thief/mage multiclass combination as well. Simpy install it on top of your current mod installation. (View Post)1 -
Re: [MOD] Bags of Torment
It could be a Linux-specific issue. The EE games are special, as they use mixed case for game resource names. This is something the WeiDU installer can't handle perfectly. Afaik, for the classic game… (View Post)1 -
Re: [MOD] PS:T Unfinished Business - Reloaded
I've looked into the issue. "JournalPortraitConversations" appears to use leftover game resources from classic PST for the dialog portraits. These resources are still available in PSTEE, bu… (View Post)3
