argent77
argent77
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Re: [MOD] PS:T Unfinished Business - Reloaded
"Mausoleum" is indeed the wrong name, since it's never called like that in any related dialogs. "Ancient Tomb" wouldn't really fit either though. Both Sheryl's and Ulthera's dialo… (View Post)1 -
Re: [MOD] PS:T Unfinished Business - Reloaded
This is text from the unmodded game. It's better to report it in this thread. I agree with your points, but this change would also mean to rewrite some of the game's dialog lines. I'll add it to my t… (View Post)2 -
Re: [MOD] PS:T Unfinished Business - Reloaded
For some reason Lothar doesn't get mad if you steal from him (his chests). The chests all have a trap script that sets a variable, which indicates that Lothar should get mad. However, it is not check… (View Post)1 -
Re: [MOD] PS:T Unfinished Business - Reloaded
You have a point. I haven't considered the containers in Lothar's chamber of skulls, which can also be used as triggers to make the golem hostile. I could add two golems into Lothar's home. One in th… (View Post)3 -
Re: [MOD] PS:T Unfinished Business - Reloaded
I'm currently working on restoring the Ghoul Stone Golem to Lothar's home. It will guard some minor treasure in his private chambers (where I have also added an originally unused magical item). The r… (View Post)3
