argent77
argent77
Reactions
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Re: [MOD] Trials of the Luremaster for BG2:EE
Probably not. It's highly likely that there will be resource conflicts since this mod (and probably Tipun's mod as well) largely uses the original IWD naming scheme for TotLM resources. (View Post)2 -
Re: [MOD] Trials of the Luremaster for BG2:EE
This mod counts as a quest mod, so it should be installed earlier in the general mod order. However, I'd suggest to install the IWD-spells components from SCS before this mod because they provide a m… (View Post)1 -
Re: BG2: Item descriptions the Icewind Dale Way
Unfortunately I don't know enough about UI modding to be of any help. You could try your luck with the authors of the more prominent UI mods (e.g. lefreut or Pecca). (View Post)1 -
Re: How to stop Throne of Bhaal from starting...
In that case leave the line "EndCutSceneMode()" in the script. (View Post)1 -
Re: How to stop Throne of Bhaal from starting...
It should be enough to make the following changes to the script files CUT100A.BCS and CUT100B.BCS:IF True() THEN RESPONSE #100 CutSceneId(Player1) DisplayStringWait("suelle2",55256) FadeToC… (View Post)1