billbisco
billbisco
Reactions
-
Re: All you wanted to know about Baldur's Gate: Siege of Dragonspear ("Adventure Y" previously)
That's okay Scott. I just hope you'll at least consider unhardcoding it so modders can try it for themselves. Take a look at this Gemrb mod: http://gibberlings3.net/forums/index.php?showtopic=27138 M… (View Post)3 -
Re: All you wanted to know about Baldur's Gate: Siege of Dragonspear ("Adventure Y" previously)
6. About how many banters per Npc would you estimate there being? 7. How many new monster models? 8. Any chance for CHARNAME to hire his/her own mercenaries? (View Post)1 -
Re: All you wanted to know about Baldur's Gate: Siege of Dragonspear ("Adventure Y" previously)
Thanks very much for your replies Phil! I am so excited! 5. Any changes to existing spells? Perhaps more familiars from Find familiar? (View Post)1 -
Re: All you wanted to know about Baldur's Gate: Siege of Dragonspear ("Adventure Y" previously)
Phil thanks for the replies. 1. Are we getting bg2 style banters for Npcs? I.e. will Alora, Xan, Shar-Teel, etc. talk to each other and CHARNAME? (View Post)1 -
Re: All you wanted to know about Baldur's Gate: Siege of Dragonspear ("Adventure Y" previously)
3. Any chance we could de'-hardcode npc limit of 5? With engine improvements, parties of 10 or more seem feasible and would be fun to mod. (View Post)1