caruga
caruga
Reactions
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Re: NERF Wizard Spell Memorisation Experience amount
I think my suggestion on scaling by level and lock difficulty can be applied to this, too; substitute 'lock' for 'spell'. (View Post)1 -
[AI/pathfinding/Formation ideas] Walk in leader's f'steps | UPD.: formation ideas, 360° rot.
Update: added these ideas to the thread--make this the generalised thread for pathfinding and formation features? To quote the beamdog thread:have (as [a toggle]) the AI make the other party members … (View Post)5 -
Remove need to assign weapon slots to characters imported from BG1 savefiles.
Since both EE's will be using the same engine it should be implicit that this would be handled, but I thought I'd mention it anyway for completeness sake. It never felt right to me after importing BG… (View Post)1 -
Re: [Request] Advanced Options
I'd personally like to see BG:EE be a flagship title that shows other RPG's how its done, in every area that doesn't require a big budget, picking the best brains that are available. This particular … (View Post)1 -
Re: Some camera ideas.
2. (as an option) automatically zoom in (EDIT: or out) when dialog initiates. (View Post)Post edited by caruga on2