elminster
elminster
I don't do work for Beamdog anymore.
Reactions
-
Re: All you wanted to know about the next Beamdog's project
Yea that module was a bit of a mess "Decades of dodging assassinations and battling enterprising Bhaalspawn honed Viekang’s murderous impulses to a razor’s edge. Now he has come to Baldur’s Gate… (View Post)1 -
Re: Differences between Baldur's Gate's 2E Implementation and 5th edition
There are a few big differences between 2E (as its implemented in Baldur's Gate) and 5E. I'll spell out some of them. #1 Thac0 is gone Want to know if you hit an enemy? Assuming you are proficient in… (View Post)Post edited by elminster on19 -
Re: Do we have a list of "exclusive" mods for BG1:EE and classical BG1?
Don't know if there is a list of exclusives. But I made Rough World exclusively for BGEE. I'm also working on Eve of War, which is also BGEE exclusive. (View Post)1 -
Re: Officer Vai Question
She does. Having said that I've reintroduced here in my Eve of War mod. So whenever that comes out people will have a chance to talk to her again while they are in Baldur's Gate. (View Post)1 -
Re: Did you know?
In this case it seems like the decision to set BG2 in 1369 was made later into that games development (after the in-game writing was done) and closer to when the BG2 SoA manual was finalized (because… (View Post)Post edited by elminster on3
