elminster
elminster
I don't do work for Beamdog anymore.
Reactions
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Re: Verification on melee reach weapons
Dagger = 0 range Most other single handed melee weapons = 1 range Two-handed melee weapons (and monk fists) = 2 range There are further exceptions (like the staff mace has 2). But the above generally… (View Post)9 -
Re: You know it's a normal day in the forum when...
Are you going to use the cushions on him? https://youtu.be/XnS49c9KZw8?t=40 (View Post)4 -
Re: If you get normal weapon immunity in Hell trial, can you still cast Protection From Magical Weapons?
Yes (though a lot of enemies at that point are likely to be hitting as if they are using magical weapons anyways, so normal weapon protection isn't that vital) (View Post)2 -
Re: What would the world population be in a Baldur's Gate (Forgotten Realms) world?
Its worth noting that while clerics do have access to spells like Cure Disease, the number of clerics that are actually a high enough level to be able to cast it more than a few times a day would be … (View Post)7 -
Re: Poisoning weapons in NearInfinity
As I understand it you want the weapon to do X amount of poison damage each round - with there being a 50% chance of doing poison damage for an additional round? I would check out how the Dagger of V… (View Post)1
