jmerry
jmerry
Reactions
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Re: "Maybe this time" [NO-RELOAD THREAD]: "The Tale of ONE MILLION visions"
Sirine melee attack: 1d2 crushing damage, save vs death or feeblemind and confusion for 25 rounds. Note that these states don't remove AC protection, so you can survive quite a lot of attacks with go… (View Post)4 -
Re: Charming Shank and Corbos
Chances of hiding in sight of an enemy: zero, unless you're a shadowdancer. Chances of hiding in sight of a neutral NPC: normal. (View Post)2 -
Re: [v2.5.0] OlvynSpells: 150 New Spells for BG:EE, BG2:EE, IWD:EE and EET
With anything that sufficiently changes the spell system, probably not compatible. Cleric kits similar to those in the vanilla game, with a few added innate abilities, would be fine. Changing priest … (View Post)1 -
Re: Weird RP question (about breaking into houses)
They'll never call the guards on you just for entering. You have to go through their stuff (open a watched chest) for them to call the guards. Incidentally, if you spot a trap on a chest and disarm i… (View Post)1 -
Re: Swashbuckler, Good or Bad?
A note on trap-setting for dual and multi-classed thieves: The number of daily uses you get depends on your thief level. The effect depends on your level averaged between classes. A thief 11-mage 20 … (View Post)2
