jmerry
jmerry
Reactions
-
Re: Mechanics/Dynamics of the Kensai/Thief?
The way dual-class fighter/any proficiencies work: During your fighter levels, you can put up to five dots in any weapon, two in any weapon style, or three in two-weapon style. The other three weapon… (View Post)1 -
Re: Lower Reaches - Fireball fails to destroy 6 gibberlings
Also, that's fireball from a wand - which is about as weak as it gets. A Fireball from a scroll will deal 10d6 (save for half) in BG2, and pretty much any character casting from a spell slot will als… (View Post)9 -
Re: Mechanics/Dynamics of the Kensai/Thief?
All right, an overview of the primary weapon options for a Kensai-Thief or similar backstab-capable melee fighter: - Staves. The only two-handed backstabbing weapon, and they come with the highest po… (View Post)4 -
Re: Mechanics/Dynamics of the Kensai/Thief?
One caveat on that "whatever weapons you like" - a Kensai/Thief is meant to be a backstabber. Your primary attack weapon should be a Thief-legal weapon, so you can backstab with it for resu… (View Post)3 -
Re: [Bug] Garrick has no spells?
All mages start with one or more spell slots, and are thus given spells even at level 1. For a PC, this means you get to choose two level 1 spells at character creation, or three if you're a speciali… (View Post)4
