jmerry
jmerry
Reactions
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Re: Console enabling trouble
While the game regularly modifies the baldur.lua file, including every time you change an option, it shouldn't revert your changes. I've only had to add the debug line once. I'm also on a Mac, and I'… (View Post)3 -
Re: Raising Charname - Minimal Reload Thread (BG1-SoD-BG2 Spoilers)
The Demon Knight shows up like that when you take the tour. If you just go to the tower, you don't see him until the final fight. As for traps that can't be disarmed with 100 points - just the one. T… (View Post)3 -
Re: Is there any bonus to getting thieving skills above 100?
This is true for Open Locks, Find/Remove Traps, Set Traps, and Detect Illusion. Move Silently and Hide in Shadows are penalized when you're not actually in a shadow; dropped to half or a third. Value… (View Post)5 -
Re: Did you know?
The Thieves' maze at the end of BG1, just before reaching Sarevok, contains a number of deadly traps. You could inch forward through the maze, searching for traps everywhere - or you could know where… (View Post)14 -
Re: 3-5 bugs per minute
It's currently implemented as a level 0 wizard spell; code SPWI929 and SPWI930. Succubi also have level 0 wizard spells for their energy drain and going ethereal. There are a few other "level 0 … (View Post)3
