jmerry
jmerry
Reactions
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Re: Did you know?
All of the lycanthropes on "Werewolf Island" in BG1 use the same standard attack - 1d12+strength damage, non-magical. All of the lycanthropes on the island are immune to non-magical weapons… (View Post)19 -
Re: New to Baldur's Gate EE
Beginner tips ... I'll just refer you to what I posted in this thread What's a good paladin build? You can go for any (melee) weapons you want as a cavalier, and you'll have to pick several because y… (View Post)2 -
Wee Cant Spell [BGEE/BG2EE playthrough, complete]
Wee Cant Spell: A Challenge This challenge is simple: to run BGEE and BG2EE with a party that never casts spells. I play with my usual collection of mods - updated just before this run started - and … (View Post)5 -
Re: Wee Cant Spell [BGEE/BG2EE playthrough, complete]
And, since I didn't want to put too much gameplay in the first post, here's the first real update. Part 1: Magpie, Loan Adventurer Magpie plays the early stages of the game alone, piling up experienc… (View Post)5 -
Re: "Maybe this time" [NO-RELOAD THREAD]: "The Tale of ONE MILLION visions"
One other thing you don't get XP for: lingering spell effects cast by allies that are no longer present. If, say, your mage's Project Image clone casts an Incendiary cloud and then gets popped, the c… (View Post)2
