jmerry
jmerry
Reactions
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Re: The Pack: A werewolf-themed playthrough [Complete]
Part 33: Watcher's Keep depths We move down to the next level, and meet Carston, the "Lord of the Level". He gets bored and summons trouble, in the form of mind flayers. We immediately disp… (View Post)2 -
Re: Usefulness of Crossbows
There are mods that fix it, but it's still live in game version 2.5. I've seen 20 physical damage on a non-critical hit (from Firetooth) by a non-warrior. 1d8 damage from the bolt being used, another… (View Post)4 -
Re: The Pack: A werewolf-themed playthrough [Complete]
Part 38: Sendai A woodcutter mentions "funny-looking elves" ... we'll investigate. Two recent graves, arranged to look older - we should expect more deception here. We disarm a trap laid ac… (View Post)3 -
Re: The Pack: A werewolf-themed playthrough [Complete]
Part 37: Amkethran We travel to the oasis, and are immediately faced with trouble. We are being blamed for the destruction of Saradush. There is no negotiation, no chance to plead our case. Only batt… (View Post)3 -
Re: Strength Modifier to Thrown Weapon Damage
Thrown weapons such as daggers and axes gain THAC0 from Dexterity (like other ranged weapons) and damage from strength (like melee weapons). Darts gain THAC0 from Dexterity, but do not gain damage fr… (View Post)3
