jmerry
jmerry
Reactions
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Re: How do you dual-class?
In the EE, barbarians are a fighter kit rather than a separate class. They're still not allowed to dual-class, but that's because the standard rules forbid them (which can be modded easily) rather th… (View Post)2 -
Re: Did you know?
You don't need to go to such lengths. I just built a test character Accént, and all I had to do for that name was type it in (On my Mac, that's Option-e followed by e for the é). Accents can also be … (View Post)1 -
Re: Party advice and Bard questions
Haer'Dalis in melee ... give him a decent weapon (short sword or long sword preferred) and Kundane in the off hand, and he's decent at dealing damage. But he's very squishy with his rogue hit points,… (View Post)1 -
Re: Gnoll Stronghold spawning overkill?!
On those throwing axes - nonmagical throwing axes won't break in melee either. Weird, but true. Foreign weapons - katana, ninja-to, wakizashi - also won't break in melee. If you want a story reason, … (View Post)3 -
Re: Party advice and Bard questions
Bard song ranges, in unmodded BGEE/BG2EE version 2.6 ... Vanilla bard song: the whole party regardless of distance or line of sight, but only actual party members. Blade song: Allies within a standar… (View Post)4