jmerry
jmerry
Reactions
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Re: Creature levels and scripts.
Melf's Acid Arrow, in the standard game, does not inflict any state. As such, AI-controlled creatures will ignore it in their decision-making. The arrow's effect is just a bunch of damage effects wit… (View Post)1 -
Re: Creature levels and scripts.
Any given creature will be the same level every time you meet it. The challenges in the game only slightly scale to the player's level, and that's entirely a matter of spawning more creatures or diff… (View Post)1 -
Re: High level mages farming + arcane scrolls farming
In the vanilla game, random scrolls can sometimes be Spell Trap, a 9th level spell. And that's it. That's the only 9th level scroll you can get before chapter 4. The cowled wizards come after you sev… (View Post)3 -
Re: Khelben warding whip effect.
A quick test ... two sorcerers freshly created in ToB, with all of the spell protection and defense eating spells. One includes Spell Shield, the other doesn't. Result: Spell Shield eats all of KWW. … (View Post)1 -
Re: Aec'Letec Won't Die?
It's a bug; 2.6 changed the scripting around his death, and his altered script with SCS doesn't play nice with the new system. There's a hotfix for this issue here. Or the next version of SCS should … (View Post)1
