jmerry
jmerry
Reactions
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Re: Addiction to no reload
While I don't play the whole game no-reload, I routinely iron-man the TotSC content and chapters 6-7 (not just no-reload, but not even a save/quit/reopen unless the game crashes). With SCS cranked up… (View Post)6 -
Re: Did you know?
Killing an innocent is a variable drop, depending on what you start with. Lose 1 at rep 2-4, 2 at rep 5-8, and so on up to 10 at rep 19-20. Bheren is an innocent. For you to lose 8 there, you must ha… (View Post)Post edited by jmerry on5 -
Re: Road to 2.6 | Planned Patch Items | Windows, macOS, Linux
One item from the latest (2.6.4.0) update caught my eye: Can you clarify which potions are affected by this change? I find myself using potion-stacking strategies quite a bit - particularly stacking … (View Post)3 -
Re: New version of Sword Coast Stratagems (v33) now available
Another subtle bug: Enemy spellcasters, with the Improved Priests and/or Improved Mages components, often precast summon spells. The problem is, this is done with an ApplySpell() effect, which appear… (View Post)Post edited by jmerry on3 -
Re: Is there any way to prevent summoned creatures from following you?
I know that SCS adds a block to some summons' scripts that makes them follow you if they're idle; I've noticed this with dryads. But it's definitely not all of them. (View Post)1
