jmerry
jmerry
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Re: Wee Cant Spell [BGEE/BG2EE playthrough, complete]
Part 46: Train and Course in the Dragon's Dungeon Just inside the ominous door, a bunch of hobgoblins are on guard. DigDag leaves, and the hobgoblins attack. Since only one archer in the back has any… (View Post)2 -
Re: Wee Cant Spell [BGEE/BG2EE playthrough, complete]
Part 32: Eyeball Cull It's time to venture down into the sewers under Athkatla and deal with that cult problem the temples have been worrying about. We've been into the sewers before, but not very fa… (View Post)1 -
Re: Self imposed rules
Rather than have one consistent set of personal rules, I mix things up and play themed runs. The rules are different every time. One run, I ban all arcane and divine spellcasting. The next it's all a… (View Post)8 -
Re: Fantasy tropes that don't make a lot of sense
Arrogance and bragging rights. Having a taller tower than your rival is absolutely essential for proving that you're better than him. The wizards who are nice and helpful tend to wander around doing … (View Post)3 -
Re: The Adventurer's Lounge: Guidance and Support for No Reload Challengers- Newbie or Veteran
The Fallen Solars are indeed Insane-only. Ascension Melissan's summoned help: When she arrives: Two fallen solars at Insane difficulty. Once the Five are dead: Five Gates at Insane difficulty, three … (View Post)7
