jmerry
jmerry
Reactions
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Re: BG:EE Invalid quests and NPC's after not playing for a while.
Some mods will be fine on top of 2.6, others might break small things. Installing your mods on top of 2.6 might have some issues, but it'll definitely be better than fragments of those mods pulled al… (View Post)3 -
Re: Dwarven Defender with Lonesome Road+3
The tables for determining what various levels do only go up to 30 (In IWD; they go to 40 in the BG series). With one exception - the "experience to reach this level" table goes one level f… (View Post)2 -
Re: Some bugs (v 2.6.6.0)
It's a mechanical change to the game. All* of the divination attack spells have the "break sanctuary" flag set, which breaks invisibility in 2.6. It didn't in 2.5 and earlier. * Well, OK, n… (View Post)1 -
Re: Solo Improved Anvil v6
What you have here is a poorly implemented experience cap remover. Most class abilities are read from tables which only go up to level 40 by default. If you go off the tables, things break and get re… (View Post)3 -
Re: Alignment of Deities and their Clerics
The standard rule, used by all of the kits in the EE, is one step. A cleric of a CN god such as Tempus, for example, can be chaotic neutral, neutral, chaotic good, or chaotic evil. A cleric of Helm c… (View Post)1