lefreut
lefreut
Reactions
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Re: Graphics Options .lua
It switches to the Direct X renderer instead of the default Open GL renderer. It's the same as selecting Alternate renderer in the game options. (View Post)1 -
Re: Beamdog Q&A: April 2019
It's the same since SoD was released: "We are aware of these issues but the next patch will not contain UI fixes. We will do something in the future (maybe, one day if the stars align)." Yo… (View Post)6 -
Re: [MOD] Lefreut's enhanced UI (for BG1EE, SoD, BG2EE and EET)
@HaHaCharade it's 36946. It happens when you have BG1EE but not SoD. (View Post)1 -
Re: Beamdog partners with Skybound Games
I hope not. It's ok if they backport some of the fixes and improvements but you don't play the same way with a gamepad or a mouse/keyboard. We don't need the full console UI on PC. And really, a lot … (View Post)4 -
Re: Beamdog Update, March 19, 2019
Still no concrete news about 2.6. No information about why it's still not there. Not even any details about the content. We only know that it will not contain pathfinding improvements or UI fixes :| … (View Post)6