mattinm
mattinm
Reactions
-
Re: EE Keeper, Updated to v1.0.4
For anyone interested in the Qt stuff, it's currently under a branch called qt on the Sourceforge repository, if it's generally accessible now. Hopefully it finishes up relatively quickly now that it… (View Post)1 -
Re: EE Keeper, Updated to v1.0.4
@Troodon80 no problem :) Here's a few screenshots for those interested in the progress so far. There's a little bit of funniness with the Bitmap stuff for items / spells, etc, and there's a few tabs … (View Post)2 -
Re: EE Keeper, Updated to v1.0.4
@Nifft - I actually got the bug sorted out :). I've now tested, and I can load all my saves, alter them (tried just messing with attributes and names), save them, and then load the new BALDUR.GAM in … (View Post)3 -
Re: EE Keeper, Updated to v1.0.4
Just wanted to pop in and give everyone who is waiting on the Qt version for cross-platform compatibility an update. I've finished the conversion of the guts of the source that loads the resources, g… (View Post)2 -
Re: EE Keeper, Updated to v1.0.4
As a heads up to any other developers interested in assisting @Troodon80 with the project, I'm stepping in and attempting to port the current code (and any additions made in the meantime) over to Qt … (View Post)4