meowdog
meowdog
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Re: [MOD] Dragonspear UI++ (v2.42)
This should help: enabled "JournalSize == UIStrings.UI_Large" name "journalLeftButton3" on 'J' -- replace with 'r' area 0 0 48 47 I pushed journal filter and single click travel c… (View Post)1 -
Re: [MOD] Dragonspear UI++ (v2.42)
Pushed to the equipment-comparison branch for now. Screenshot with offhand weapon: I'm not completely sold on how it looks, but other alternatives I've tried looked worse to me. Suggestions are welco… (View Post)3 -
Re: [MOD] Dragonspear UI++ (v2.42)
@AndreaColombo I have a version that includes the workaround on github and as zip file. If you don't want to reinstall, I think it should be enough to just copy "content-common/M_dui.lua" a… (View Post)1 -
Re: [MOD] Dragonspear UI++ (v2.42)
I can't reproduce, but there are changes in BGEE.lua related to DLC, try the attached file. You might also want to add this function to UI.menu file:-- goes after function isDLCBuyButtonClickable() f… (View Post)Post edited by meowdog on1 -
Re: [MOD] Dragonspear UI++ (v2.42)
Try this one, it will fallback to list view if there're more than 30 spells to choose from. Screenshot: You need to replace CHARGEN_CHOOSE_SPELLS menu section and the corresponding lua code. Edit Gri… (View Post)Post edited by meowdog on1