niv
niv
Reactions
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Re: Patch Numbers
8173 was internal and never shipped. It reads 1.75 because this is the release candiate. Unless there's a stop-ship issue coming up, this is what's going to be the next stable patch. (View Post)2 -
Re: Disallow logging out in combat online/server settings
Even if the Exit button would be disabled, and closing the game otherwise would be prevented (which I think is a bad idea on so many levels); they could always just kill the process or yank the cable… (View Post)4 -
Re: Fun with SetObjectVisualTransform function
That's really cool, NeverwinterWights. This definitely needs some clientside lerping. Adding some scriptable walkmesh transforms should be one of the next steps for that "feature set" as we… (View Post)6 -
Re: Fun with SetObjectVisualTransform function
Seeing this thread makes me happy. I'm really glad people enjoy playing with it and I think there are a lot of possibilities with it that weren't envisioned at first. This is a feature we long wanted… (View Post)16 -
Re: Neverwinter Nights: Enhanced Edition FAQ
Hello @VivienneL and everyone, the camera issue will be fixed for 8165, which will ship before release. As a workaround, you can meanwhile skip using "Drive Mode" camera (it might need a mo… (View Post)4