niv
niv
Reactions
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Re: Fun with SetObjectVisualTransform function
The system really wasn't designed to do manual lerping like that. Please keep in mind that every update to the transforms sends a full update containing all the transform vectors, incurring the bandw… (View Post)4 -
Re: Scrolling the chat/combat log with mousewheel?
We've snuck in a small change that allows scrolling on the whole UI pane now, not just the scollbar. It's in the beta branch (in addition to size/split-mode saving), but someone forgot to mention it … (View Post)5 -
Re: Fun with SetObjectVisualTransform function
Seeing this thread makes me happy. I'm really glad people enjoy playing with it and I think there are a lot of possibilities with it that weren't envisioned at first. This is a feature we long wanted… (View Post)16 -
Re: Relay
Hi, relays are the last-resort fallback if no direct connection with a NAT punch can be established. You can see relayed connections on the server console (Linux), in the server logfile, and via the … (View Post)1 -
Re: Massive Log Spam
This is fixed for the next release. Sorry about that. (View Post)3
