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Reactions
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Re: [Request] Option to vary raise dead
As it is, the dead character already fails to gain any XP the party may acquire from his death to his resurrection, which can be quite a hefty penalty if they die in the middle of a big battle and th… (View Post)1 -
Re: NPC's that are holding together idea
@AndreaColombo because Edwin (View Post)2 -
Re: NPC's that are holding together idea
@Zakeros - something I mentioned in another thread (http://forum.baldursgate.com/discussion/230/request-modify-kivans-bandit-timer-mechanic-to-allow-for-more-flexibilityless-stress#latest) is that I … (View Post)4 -
Re: NPC's that are holding together idea
Having Minsc beat Dynaheir to death always seemed a tad unrealistic... In my mind it becomes a trade off between player freedom and game realism, which isn't an easy solution either way. (View Post)6 -
Re: NPC's that are holding together idea
In my opinion, anything that comes across as an inconvenience to the player is something that has to be thought about very carefully. Just like @Cadros said, although realism may be preserved, you're… (View Post)2