salomonkane
salomonkane
Reactions
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Re: possible creation of a toolset for the Enhanced Infinity engine?
Tool Tool of the Past Full 3D Model of the Past @TrentOster : Despite the loss of many original sources, A) Could you please, share, those old originals tools ? : 1) Spell-O-Matic (Spell Editor), 2) … (View Post)Post edited by salomonkane on1 -
Re: [Request] Master Thread of Externalization Requests
Multimedia Particle System @AndreaColombo, Not necessarily implemented (of course it would be best) as modders are able to integrate some of these visual effects, but in terms of rendering/modding : … (View Post)Post edited by salomonkane on1 -
Re: IESDP unknowns
Hello, About .BAM : I would like to obtain a more comprehensive description and an update on IEDSP description about the . BAM format (Medium BioWare Animation: Moving Sequential gold Graphics / Icon… (View Post)Post edited by salomonkane on1 -
Re: Flipbook animation transparency
@TrentOster, Enhanced Infinity Engine Hi, We are really interested in the ability to manage the alphablending in the Infinity Engine . Indeed as part of the updating of the Paul Siramy graphical edit… (View Post)Post edited by salomonkane on5 -
Re: To the Modders :-)
@ AndreaColombo @ BG.EE Team Please give us the possibility to create and/or add 6) Alphablending IE Support Indeed, the game engine, here, does not use alphablending (CG, transparency effects) which… (View Post)Post edited by salomonkane on1