shadguy
shadguy
Reactions
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Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
It'd be cool to be able to make "bigger" weapon classes, for example for giants, even if they reuse the existing models. It'd be nice if we could update giants to show equipped shields and … (View Post)2 -
Re: Large Haks and NWN user folder in Documents
I've aliased all of my folders to my old 169 install to avoid redundancy. Our PW hasn't migrated yet from 169, but we can look at before and after nicely, and NWNee folders all point at the legacy 1.… (View Post)2 -
Re: Toolset Encounter Design features
@Shadooow 's work, here: https://neverwintervault.org/project/nwn1/script/trigger-based-spawn-system-shadooow , may interest folks as well. Supporting Shadoow's ideas by integrating those features di… (View Post)3 -
Re: Common PW Exploits
@DM_Djinn, I'm not seeing this in the stable build, 8176, running on linux (ubuntu 16.04.4 LTS). Are you running into the issue in the dev builds? Are you running a windows server? Can you offer any … (View Post)1 -
Re: Common PW Exploits
Egads, removing all of our color tags will suck. We haven't migrated yet, but I'd rather see that fixed than disabled. Have you redmined it? -Dave (View Post)2