sippelmc
sippelmc
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Re: Suggestions Thread: Structural (file formats, references, "hardcodedness", configuration)
Another: Softcode the VFX implementation or expose to scripting determination of what VFX gets applied to different sized creatures. For example, the VFX_DUR_PROT_STONESKIN applies the stone skin &qu… (View Post)1 -
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
- More functions to control feat/spell usage. IncrementRemainingFeatUses is a good start, I wish we had an IncrementRemainingSpellUses type function as well. It would open up many new options for pla… (View Post)5 -
Re: Suggestions Thread: Structural (file formats, references, "hardcodedness", configuration)
Some of these are repeats, but since I'm guessing Beamdog gauges that as an amount of interest as hinted in the streams, so I think its OK =) - Softcoding of feats/skills so we can control their beha… (View Post)Post edited by sippelmc on2