symmetric
symmetric
Reactions
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Re: Question about graphic updates ( Aribeth ) and the plans for future.
You Rang? :) I'm currently in the process of adding support for tangent and normal export to neverblender. I should be done soon. If those values are missing from the model the engine will auto gener… (View Post)Post edited by symmetric on1 -
Re: Suggestions Thread: Structural (file formats, references, "hardcodedness", configuration)
I'm reiterating my request for better mtr file support. Right now the data is kind of split between mdl and mtr which makes it difficult to use. 1. Specifiying mtr Files Ideally mtr files would be ha… (View Post)13 -
Re: Suggestions Thread: Structural (file formats, references, "hardcodedness", configuration)
Change soundset.2da loading to better support soundset overrides, i.e soundsets without a STRREF entry should fall back to display the name in LABEL column. In the toolset, most 2das like appearance.… (View Post)Post edited by symmetric on3 -
Re: More Player Character Voice Sets
I made some Baldurs Gate Voice-sets myself for the April 2016 CCC. The voice-sets are more complete than the Infinity Voiceset Conversion, as I sifted through all the Baldurs Gate I/II sound files an… (View Post)3 -
Re: Normal Maps. What am I doing wrong?
The entry goes below each node, where the bitmap entry is. They can both be present, I don't know which takes precedence though. I got it working in MDL files, but I haven't tested TXIs yet. Neverble… (View Post)3