tgx
tgx
Reactions
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Re: Reasonable Build for Aluvian Darkstar?
I like how you've planned this out. I have no idea if this is a good or bad build. Or what improvements it could benefit from. You could make this character in PGCC. You can find it here: https://nev… (View Post)1 -
Re: Is there a better way?
Nice! I get it. I'm glad you responded, since I've been using my initial way for all sorts of things. But, I'll play with this and see how I go. Thanks again! (View Post)1 -
Re: Wow, my streams and rivers are flowing now.
Yep, I like this idea. We just use them like we do for npcs that move here and there. That would take care of the streams that to zig-zag. The flag could be put at logical points, and the flow of the… (View Post)1 -
Re: Ending Phil in NWN!
What about if he's busy in his preaching mode (maybe on a soapbox in front of a crowd), and a dragon decides to come land on him? Would that require a lot of custom animation? Or some kind of slight-… (View Post)1 -
Re: Beamdog streams
For streams, I'd like to suggest guest appearances of actual programmers. Ones that are able to discuss issues relating to the redo of the code base. Or even ones that take note of forum posts that h… (View Post)5