trinit
trinit
Reactions
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Re: [Request] Bonuses for high charisma score
@Lindeblom: that is possible. maybe it was due to mods but few times in bg2 certain characters did not come to blows and/or i had option to intervene. it would be awesome to have an ability to calm t… (View Post)3 -
Re: [Request/Idea] Level Cap Alternative
scaling bosses is a neat idea that would always present you with challenge, and reasonably nerfed experience gain would make sure you don't hit level cap too soon or play half the game with no progre… (View Post)1 -
Re: Make alignment more important - NPC reactions, new unique quests, evil solutions for existing quests
@Winthal is correct i think. it's a shame they cannot expand not just the evil option, but neutral as well and make them more than just "rescue that","balance that" and "kill… (View Post)4 -
Re: [Request] Detectable Spells
great concept. as long as AI changes tactics AFTER it establishes it's attacks are ineffective and not knowing all your buffs prior entering the battle, i'm all up for it! :D (View Post)4 -
Re: [REQUESTS/FIXES- Classes and kits]
@Anton: Noted and corrected. @nulspace: i agree it's maybe questionable, but i think it would be also a bad practice to bump all of them or some constantly, forcing them on top of other requests if p… (View Post)3
